Zune for beginners — your first real AROS GUI application

Status: draft — being written and verified.

What this guide will cover:

  • What Zune is (AROS’s implementation of MUI) and why it looks the way it does in C
  • Hello World, explained line by line: ApplicationObject, WindowObject, the tag-list style, End markers
  • The notification system: MUIM_Notify and the main event loop (MUIM_Application_NewInput, Wait, signals)
  • Building on the Zune4beginners examples with proper explanations
  • Common beginner mistakes and how to read a Zune crash
  • Where to go next: gadget catalogs, subclassing, real applications

Written and verified step-by-step on real hardware and real builds. If a step doesn't work, please open an issue.

This site uses Just the Docs, a documentation theme for Jekyll.